### 13.6 Machine Modes

A machine mode describes a size of data object and the representation used for it. In the C code, machine modes are represented by an enumeration type, `machine_mode`, defined in `machmode.def`. Each RTL expression has room for a machine mode and so do certain kinds of tree expressions (declarations and types, to be precise).

In debugging dumps and machine descriptions, the machine mode of an RTL expression is written after the expression code with a colon to separate them. The letters ``mode`' which appear at the end of each machine mode name are omitted. For example, `(reg:SI 38)` is a `reg` expression with machine mode `SImode`. If the mode is `VOIDmode`, it is not written at all.

Here is a table of machine modes. The term “byte” below refers to an object of `BITS_PER_UNIT` bits (see Storage Layout).

`BImode`
  “Bit” mode represents a single bit, for predicate registers.

`QImode`
  “Quarter-Integer” mode represents a single byte treated as an integer.

`HImode`
  “Half-Integer” mode represents a two-byte integer.

`PSImode`
  “Partial Single Integer” mode represents an integer which occupies four bytes but which doesn't really use all four. On some machines, this is the right mode to use for pointers.

`SImode`
  “Single Integer” mode represents a four-byte integer.

`PDImode`
  “Partial Double Integer” mode represents an integer which occupies eight bytes but which doesn't really use all eight. On some machines, this is the right mode to use for certain pointers.

`DImode`
  “Double Integer” mode represents an eight-byte integer.

`TImode`
  “Tetra Integer” (?) mode represents a sixteen-byte integer.

`OImode`
  “Octa Integer” (?) mode represents a thirty-two-byte integer.

`XImode`
  “Hexadeca Integer” (?) mode represents a sixty-four-byte integer.

`QFmode`
  “Quarter-Floating” mode represents a quarter-precision (single byte) floating point number.

`HFmode`
  “Half-Floating” mode represents a half-precision (two byte) floating point number.

`TQFmode`
  “Three-Quarter-Floating” (?) mode represents a three-quarter-precision (three byte) floating point number.

`SFmode`
  “Single Floating” mode represents a four byte floating point number. In the common case, of a processor with IEEE arithmetic and 8-bit bytes, this is a single-precision IEEE floating point number; it can also be used for double-precision (on processors with 16-bit bytes) and single-precision VAX and IBM types.

`DFmode`
  “Double Floating” mode represents an eight byte floating point number. In the common case, of a processor with IEEE arithmetic and 8-bit bytes, this is a double-precision IEEE floating point number.

`XFmode`
  “Extended Floating” mode represents an IEEE extended floating point number. This mode only has 80 meaningful bits (ten bytes). Some processors require such numbers to be padded to twelve bytes, others to sixteen; this mode is used for either.

`SDmode`
  “Single Decimal Floating” mode represents a four byte decimal floating point number (as distinct from conventional binary floating point).

`DDmode`
  “Double Decimal Floating” mode represents an eight byte decimal floating point number.

`TDmode`
  “Tetra Decimal Floating” mode represents a sixteen byte decimal floating point number all 128 of whose bits are meaningful.

`TFmode`
  “Tetra Floating” mode represents a sixteen byte floating point number all 128 of whose bits are meaningful. One common use is the IEEE quad-precision format.

`QQmode`
  “Quarter-Fractional” mode represents a single byte treated as a signed fractional number. The default format is “s.7”.

`HQmode`
  “Half-Fractional” mode represents a two-byte signed fractional number. The default format is “s.15”.

`SQmode`
  “Single Fractional” mode represents a four-byte signed fractional number. The default format is “s.31”.

`DQmode`
  “Double Fractional” mode represents an eight-byte signed fractional number. The default format is “s.63”.

`TQmode`
  “Tetra Fractional” mode represents a sixteen-byte signed fractional number. The default format is “s.127”.

`UQQmode`
  “Unsigned Quarter-Fractional” mode represents a single byte treated as an unsigned fractional number. The default format is “.8”.

`UHQmode`
  “Unsigned Half-Fractional” mode represents a two-byte unsigned fractional number. The default format is “.16”.

`USQmode`
  “Unsigned Single Fractional” mode represents a four-byte unsigned fractional number. The default format is “.32”.

`UDQmode`
  “Unsigned Double Fractional” mode represents an eight-byte unsigned fractional number. The default format is “.64”.

`UTQmode`
  “Unsigned Tetra Fractional” mode represents a sixteen-byte unsigned fractional number. The default format is “.128”.

`HAmode`
  “Half-Accumulator” mode represents a two-byte signed accumulator. The default format is “s8.7”.

`SAmode`
  “Single Accumulator” mode represents a four-byte signed accumulator. The default format is “s16.15”.

`DAmode`
  “Double Accumulator” mode represents an eight-byte signed accumulator. The default format is “s32.31”.

`TAmode`
  “Tetra Accumulator” mode represents a sixteen-byte signed accumulator. The default format is “s64.63”.

`UHAmode`
  “Unsigned Half-Accumulator” mode represents a two-byte unsigned accumulator. The default format is “8.8”.

`USAmode`
  “Unsigned Single Accumulator” mode represents a four-byte unsigned accumulator. The default format is “16.16”.

`UDAmode`
  “Unsigned Double Accumulator” mode represents an eight-byte unsigned accumulator. The default format is “32.32”.

`UTAmode`
  “Unsigned Tetra Accumulator” mode represents a sixteen-byte unsigned accumulator. The default format is “64.64”.

`CCmode`
  “Condition Code” mode represents the value of a condition code, which is a machine-specific set of bits used to represent the result of a comparison operation. Other machine-specific modes may also be used for the condition code. These modes are not used on machines that use `cc0` (see Condition Code).

`BLKmode`
  “Block” mode represents values that are aggregates to which none of the other modes apply. In RTL, only memory references can have this mode, and only if they appear in string-move or vector instructions. On machines which have no such instructions, `BLKmode` will not appear in RTL.

`VOIDmode`
  Void mode means the absence of a mode or an unspecified mode. For example, RTL expressions of code `const_int` have mode `VOIDmode` because they can be taken to have whatever mode the context requires. In debugging dumps of RTL, `VOIDmode` is expressed by the absence of any mode.

`QCmode, HCmode, SCmode, DCmode, XCmode, TCmode`
  These modes stand for a complex number represented as a pair of floating point values. The floating point values are in `QFmode`, `HFmode`, `SFmode`, `DFmode`, `XFmode`, and `TFmode`, respectively.

`CQImode, CHImode, CSImode, CDImode, CTImode, COImode`
  These modes stand for a complex number represented as a pair of integer values. The integer values are in `QImode`, `HImode`, `SImode`, `DImode`, `TImode`, and `OImode`, respectively.

`BND32mode BND64mode`
  These modes stand for bounds for pointer of 32 and 64 bit size respectively. Mode size is double pointer mode size.

The machine description defines `Pmode` as a C macro which expands into the machine mode used for addresses. Normally this is the mode whose size is `BITS_PER_WORD`, `SImode` on 32-bit machines.

The only modes which a machine description must support are `QImode`, and the modes corresponding to `BITS_PER_WORD`, `FLOAT_TYPE_SIZE` and `DOUBLE_TYPE_SIZE`. The compiler will attempt to use `DImode` for 8-byte structures and unions, but this can be prevented by overriding the definition of `MAX_FIXED_MODE_SIZE`. Alternatively, you can have the compiler use `TImode` for 16-byte structures and unions. Likewise, you can arrange for the C type `short int` to avoid using `HImode`.

Very few explicit references to machine modes remain in the compiler and these few references will soon be removed. Instead, the machine modes are divided into mode classes. These are represented by the enumeration type `enum mode_class` defined in `machmode.h`. The possible mode classes are:

`MODE_INT`
  Integer modes. By default these are `BImode`, `QImode`, `HImode`, `SImode`, `DImode`, `TImode`, and `OImode`.

`MODE_PARTIAL_INT`
  The “partial integer” modes, `PQImode`, `PHImode`, `PSImode` and `PDImode`.

`MODE_FLOAT`
  Floating point modes. By default these are `QFmode`, `HFmode`, `TQFmode`, `SFmode`, `DFmode`, `XFmode` and `TFmode`.

`MODE_DECIMAL_FLOAT`
  Decimal floating point modes. By default these are `SDmode`, `DDmode` and `TDmode`.

`MODE_FRACT`
  Signed fractional modes. By default these are `QQmode`, `HQmode`, `SQmode`, `DQmode` and `TQmode`.

`MODE_UFRACT`
  Unsigned fractional modes. By default these are `UQQmode`, `UHQmode`, `USQmode`, `UDQmode` and `UTQmode`.

`MODE_ACCUM`
  Signed accumulator modes. By default these are `HAmode`, `SAmode`, `DAmode` and `TAmode`.

`MODE_UACCUM`
  Unsigned accumulator modes. By default these are `UHAmode`, `USAmode`, `UDAmode` and `UTAmode`.

`MODE_COMPLEX_INT`
  Complex integer modes. (These are not currently implemented).

`MODE_COMPLEX_FLOAT`
  Complex floating point modes. By default these are `QCmode`, `HCmode`, `SCmode`, `DCmode`, `XCmode`, and `TCmode`.

`MODE_FUNCTION`
  Algol or Pascal function variables including a static chain. (These are not currently implemented).

`MODE_CC`
  Modes representing condition code values. These are `CCmode` plus any `CC_MODE` modes listed in the `machine-modes.def`. See Jump Patterns, also see Condition Code.

`MODE_POINTER_BOUNDS`
  Pointer bounds modes. Used to represent values of pointer bounds type. Operations in these modes may be executed as NOPs depending on hardware features and environment setup.

`MODE_RANDOM`
  This is a catchall mode class for modes which don't fit into the above classes. Currently `VOIDmode` and `BLKmode` are in `MODE_RANDOM`.

Here are some C macros that relate to machine modes:

`GET_MODE (`x`)`
  Returns the machine mode of the RTX x.

`PUT_MODE (`x`,` newmode`)`
  Alters the machine mode of the RTX x to be newmode.

`NUM_MACHINE_MODES`
  Stands for the number of machine modes available on the target machine. This is one greater than the largest numeric value of any machine mode.

`GET_MODE_NAME (`m`)`
  Returns the name of mode m as a string.

`GET_MODE_CLASS (`m`)`
  Returns the mode class of mode m.

`GET_MODE_WIDER_MODE (`m`)`
  Returns the next wider natural mode. For example, the expression `GET_MODE_WIDER_MODE (QImode)` returns `HImode`.

`GET_MODE_SIZE (`m`)`
  Returns the size in bytes of a datum of mode m.

`GET_MODE_BITSIZE (`m`)`
  Returns the size in bits of a datum of mode m.

`GET_MODE_IBIT (`m`)`
  Returns the number of integral bits of a datum of fixed-point mode m.

`GET_MODE_FBIT (`m`)`
  Returns the number of fractional bits of a datum of fixed-point mode m.

`GET_MODE_MASK (`m`)`
  Returns a bitmask containing 1 for all bits in a word that fit within mode m. This macro can only be used for modes whose bitsize is less than or equal to `HOST_BITS_PER_INT`.

`GET_MODE_ALIGNMENT (`m`)`
  Return the required alignment, in bits, for an object of mode m.

`GET_MODE_UNIT_SIZE (`m`)`
  Returns the size in bytes of the subunits of a datum of mode m. This is the same as `GET_MODE_SIZE` except in the case of complex modes. For them, the unit size is the size of the real or imaginary part.

`GET_MODE_NUNITS (`m`)`
  Returns the number of units contained in a mode, i.e., `GET_MODE_SIZE` divided by `GET_MODE_UNIT_SIZE`.

`GET_CLASS_NARROWEST_MODE (`c`)`
  Returns the narrowest mode in mode class c.

The following 3 variables are defined on every target. They can be used to allocate buffers that are guaranteed to be large enough to hold any value that can be represented on the target. The first two can be overridden by defining them in the target's mode.def file, however, the value must be a constant that can determined very early in the compilation process. The third symbol cannot be overridden.

`BITS_PER_UNIT`
  The number of bits in an addressable storage unit (byte). If you do not define this, the default is 8.

`MAX_BITSIZE_MODE_ANY_INT`
  The maximum bitsize of any mode that is used in integer math. This should be overridden by the target if it uses large integers as containers for larger vectors but otherwise never uses the contents to compute integer values.

`MAX_BITSIZE_MODE_ANY_MODE`
  The bitsize of the largest mode on the target.

The global variables `byte_mode` and `word_mode` contain modes whose classes are `MODE_INT` and whose bitsizes are either `BITS_PER_UNIT` or `BITS_PER_WORD`, respectively. On 32-bit machines, these are `QImode` and `SImode`, respectively.